A survival chronicle

ApocalypseVirtual tabletop

An AI game master runs a living world — the weather, the dead, the people who want what you have. The rules engine owns every roll, so the story bends and the numbers do not.

Private campaign server · sign-in required beyond this page

A game master that remembers

Not a chat window with dice bolted on. The world keeps running between sessions, and every number on your sheet comes from the same engine the game master has to obey.

The world moves on its own

Days pass, weather turns, wounds heal or go bad, food runs down and other survivors make their own plans. Come back in a week and things have happened.

Rules the story cannot overrule

Every roll, wound, shot and scavenging check is resolved by a deterministic engine. The game master narrates the result — it never decides it.

Hold ground and build

Fortify a place, run water and power, post a watch, take in people. What you build is tracked as real structures with real upkeep.

Maps you actually fight on

A live regional map of real roads and buildings, and a tactical grid for the moment it goes loud — with an overhead picture of the place you are standing in.

Characters, gear and wounds

Full sheets, a searchable equipment library, ammunition counted by magazine, injuries that carry a treatment clock rather than a hit-point bar.

Your campaign is a file

Everything is saved as plain campaign files you can back up and take with you. Undo a session, keep snapshots, or download the whole thing.

How a session goes

Solo or with a table of friends, it plays the same way.

  1. Say what you doPlain words — search the pharmacy, take the back road, talk them down. With your own AI key the game master follows anything you say; without one, the engine still rolls everyday actions like look, search, sneak and talk down.
  2. The engine answersSkills, gear, light, noise and luck are rolled against the tables. The result is what it is.
  3. The world remembersWounds, ammunition, time and the attention you drew are written into the campaign before the next scene starts.

Don't have access yet?

This is a private, invite-only table. Leave your name and email and we'll reach out once you're in — no account is created here, and nothing but this request is stored.

Private by design

This is a private campaign server, not a public game. Sign-in is required past this page, every campaign belongs to the account that made it, and nothing here is shared or listed anywhere.

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